
Is also a central “ Factory” that is used to create objects. Simply import MaxPlus to gain access the 3ds Max Python APIs. Python conventions, so anyone knowing Python already should be able to learn theģds Max APIs quickly.

The good news is that the feature uses standard For example, use %YOUR_ENVIRONMENT% environment variable that could be pulled from MAXScript and Python to allow your environment to change, and also have the most configurability in the future. You might specify in the MAXScript or Python environment your own environment variable. A better approach would be to use language features to accees your configurable environment. %USERPROFILE%\AppData\Local\Autodesk\3dsMax\2014 - 64bit\\scripts\startupīecause there are no configurable directories, I would not suggest this approach if you must use a specific location. %USERPROFILE%\AppData\Local\Autodesk\3dsMax\2014 - 64bit\\scripts You will find that Python scripts are searched under the

You can execute any of those scripts from your MAXScript 3ds max software has excellent capabilities in developing the modelers, renders and the design to create flawless 3d provides good 3d animation services. There are also several samples included here: Īfter installing the extension, there are two new Python directories You can see here for the complete details. There are a new set of APIs that came from the MaxPlus This includes a python module that allows you to execute python + NEW: Added "Set distance between cloned objects".On Monday of this week Autodesk released the 3ds Max 2014Įxtension. + NEW: Added "Set incremental or total distance between cloned objects". Service Pack 5 for Autodesk® 3ds Max® 2014 includes fixes for issues with stability and performance based on customer feedback.

It allows you to place all clones at even intervals in between the original object and the first clone that you create. Not works with Select and Rotate and Select and Scale tools. Works only when Select and Move tool is used. + NEW: set the names of the newly created objects to be the same as the names of the objects they originated from. + IMPORTANT: "Use the same name as the original" works properly only when objects are copied with Shift+Drag FIXED: error when "Use the same name as the original" is used. FIXED: fixed: error when "Use the same name as the original" is used. + NEW: certain checkboxes will remember their states
